WebMMO - Some critters added

Just a couple of updates to WebMMO

  • I’ve made the map bigger.  Not for any good reason, just it just suddenly felt too small.
  • I’ve added a Hunt facility on the left.  It simply looks up in the database an appropriate monster to fight you.  In zone 1, there is a big dog, and a yappy dog that are found in sand and grass.  But the sand lizard and grass lizard are only found on their respective tiles.
  • I’ve added some admin pages to allow the initialisation of the creature database.

My todo list is longer than ever.  I’m thinking combat or action points is definately the next thing to attempt. Code is uploaded as always, please feel free to criticise, I’d love to get some opinions of a better way of defining the monsters / items and stuff rather than the dictionary in data.py and then turning that into actual dbObjects and putting them.

I’ve tried using the data import tool, but it’s quite complicated as to how you do so, and the documentation sucks, so for the moment I’ve given up.  Maybe I’ll create an admin view that lets you upload a CSV or something and then it wont be hard coded in the application.

Efficiency is not the primary target right now, just getting to having something working is target number 1, but I think the model I’ve got seems to work.

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