Uploaded the newest code
I noticed today that my game was broken, I’d uploaded new code, but hadn’t re-initialised the database.
This appears to be an issue with Google App Engine, changing the database is not trivial. While at the Guardian we not only wrote a cool system for managing database changes, we open-sourced it (or some of our contractors did). But Googles Bigtable implementation would be difficult to adapt to dbdeploy.
Anyway, I fixed a few bugs in the code, and re-uploaded, so all of your accounts are gone, but I’ve recreated everything, so you can go and create a new account and play again
Features added include
- Hunting now searches for a critter and starts a fight. Your health is not saved, and you can’t die, but it shows the initial fighting implementation.
- Moving now costs a movement point, and you can run out of action points, which are regenerated at a rate of 1 every 30 minutes
- Map is rewritten again, you now have a list of visited areas, so you only see areas you’ve previously explored
Hints about what to do next would be nice, I think the basic things include:
- Better fighting, with saved health etc.
- Searching for interesting items / looting bodies
- Inventory
- Dungeons / Areas of interest
- A Town or Village for trading, resting etc.
- Travel between zones